I’m a screenwriter, filmmaker and narrative designer with nine years of industry experience crafting stories for video games and film. I’m currently available on a freelance basis for film, game, and cross-media projects.
Previously, I’ve worked as an inhouse writer and narrative designer at Guerrilla Games (SCEE) in Amsterdam, and Crytek in Frankfurt where I helped create and develop the multi-award-winning Crysis franchise, published by Electronic Arts.
My skills include screenwriting, concept development, story structure, narrative design, casting, cinematic direction, voice direction, writing pitches, treatments, and marketing material.
Several of my screenplays have been independently produced by filmmakers from as far afield as Australia, Canada, England, India, and the United States. I recently completed my second short film as director/producer.
I’m always open to new opportunities and collaborations, so please don’t hesitate to get in touch.